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Call of Duty 3 US Soldiers

Three characters I modeled and textured for Call of Duty 3 back in 2005 .
I 3D scanned the Bodies by renting and placing the clothing on a mannequin. This was all before lightstage, It was Laser Scanners on Tripods in a Closet back then. Retopology and data processing in 3dsmax, Sculpted the Heads in Zbrush and textured with a full material stack.

Thomas a szakolczay cod3 charactermodels
Thomas a szakolczay guzzo render
Thomas a szakolczay huxley render
Thomas a szakolczay mccullin render